New characters, extra levels, and cool virtual game items: these are examples of content that players can purchase through microtransactions in a video game. The ability to buy in-game content ...
Hands-on resources and tools to help navigate world of video games Brussels, December 11, 2024 – Video Games Federation Belgium (VGFB), in collaboration with Video Games Europe and partners, is ...
Brussels, 18 October 2024 22h30 – On the evening of October 18, the Belgian games industry gathered to celebrate the very best our country has to offer. The Belgian Game ...
Brussels, September 26, 2024 – The cliché image of a teenage boy playing video games in his room is long outdated. Recent figures from Video Games Federation Belgium (VGFB) give ...
Brussels, September 16, 2024 – A new study shows that parents in Belgium are generally positive about their children’s video game experience. The study, commissioned by Video Games Federation Belgium, ...
EA SPORTS FC™ 24 best-selling console video game PlayStation 5 best-selling video game device Baldur’s Gate 3 most streamed video game of Belgian origin Leuven, March 26, 2024 – ...
Every year we collect and publish data on local video game development in Belgium, best-selling and most streamed games, which games and how often adults and kids play.
We also have a look at the awareness parents have on video games and what type of agreements they make with their kids on their gameplay.
We offer tools & inspiration for (grand)parents, teachers and caretakers to integrate video games in their life in an inclusive, responsible and accessible way.
Any company with core business in developing, publishing and/or distributing video games in Belgium can become a member. Membership fee applies. Want to become a member? Please contact us.