98% of parents keep an eye on the purchase of in-game content

85% of parents know the PEGI age rating system and 68% use it to choose video games for their children

83% use parental tools to monitor agreements regarding the video game experience

6.3 million Belgians play video games, with an average age of 34.7 years and an average weekly playtime of 8h55

On the eve of gamescom, the world’s largest video game trade fair, Video Games Federation Belgium (VGFB) publishes its Key Facts report for the year 2025. The report contains the results of a consumer survey conducted by IPSOS* and presents demographic data and sales figures for 2025, collected in collaboration with renowned data partners**. Furthermore, the report reveals an interesting finding.

Belgian parents closely monitor their children’s video game experience and are familiar with the tools available

Figures from the IPSOS consumer survey show that Belgian parents closely monitor their children’s video game experience and are well-versed in the available tools. As many as 83% of parents use parental tools to monitor agreements made. The PEGI age rating system is also well-established: 85% are familiar with PEGI and 68% use it when choosing video games for their child(ren).

In addition, the majority of parents monitor their children’s online interactions via certain settings or tools; only 15% do not check this at all.

Finally, parents show great vigilance regarding digital spending. Although 59% indicate that their child does not make purchases of in-game content, 98% of the remaining parents monitor this purchasing behavior via parental settings. Moreover, 6 out of 10 actively engage in a conversation with their child(ren) to make clear agreements about this.

Video games in Belgium: not a niche hobby, but a fully-fledged form of entertainment

Video games have definitively broken through as a mainstream form of entertainment in Belgium. In 2025, no fewer than 6.3 million Belgians played a video game, representing 63% of the total population aged 6 to 75. Popularity is particularly high among young people: 9 out of 10 children (aged 6 to 17) played a video game at least once in the past year.

However, video games are not merely a youth phenomenon. The average Belgian gamer is now 34.7 years old and nearly half of all players are over 35. The gender balance is also virtually even, with 53% male and 47% female gamers, although men play on average four hours more per week than women.

In terms of devices, the smartphone or tablet remains the absolute favorite: 5.3 million Belgians game primarily on mobile, followed by console (3.1 million) and pc (2.4 million). Although video games are firmly embedded in our culture, the time spent remains healthy. The average Belgian spends 8 hours and 55 minutes per week on video games. This is perfectly in line with the European average (8h59) and amounts to less than a third of the time we spend on television and social media each week.

Consumer sales data

Finally, the report also contains sales figures, collected in collaboration with Sparkers, AppMagic and Newzoo: the best-selling, most downloaded and most played video games, hardware and accessories in Belgium in 2025.

  • Video game sales in Belgium amount to €646M in 2025
  • EA SPORTS FC™26 best-selling console game, Battlefield™6 third
  • PlayStation 5 best-selling console, Switch 2 second
  • Fortnite most played game on console & pc, Roblox third
  • Block Blast! most downloaded mobile game, Roblox second
  • For more details we refer to the Key Facts report itself.